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	<title>Comments on: Sorting in Mono 3 - Fast sorts &amp; the revenge of C</title>
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	<link>http://caramdir.at/blog/2004/08/sorting-in-mono-3-fast-sorts-the-revenge-of-c/</link>
	<description>Internet home of Clemens Koppensteiner.</description>
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		<title>By: Matt Howells</title>
		<link>http://caramdir.at/blog/2004/08/sorting-in-mono-3-fast-sorts-the-revenge-of-c/comment-page-1/#comment-2677</link>
		<dc:creator>Matt Howells</dc:creator>
		<pubDate>Tue, 22 Aug 2006 16:39:16 +0000</pubDate>
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		<description>If you are worried about the performance of System.Array or System.Collections.ArrayList you should know that C# does allow you to create pointer-based arrays of value types. These are allocated on the stack instead of the managed heap, and there will certainly be no boxing isues. I haven&#039;t done any benchmarks but I expect you could achieve results similar to optimised C. Check out the &#039;unsafe&#039; keyword in the documentation.</description>
		<content:encoded><![CDATA[<p>If you are worried about the performance of System.Array or System.Collections.ArrayList you should know that C# does allow you to create pointer-based arrays of value types. These are allocated on the stack instead of the managed heap, and there will certainly be no boxing isues. I haven't done any benchmarks but I expect you could achieve results similar to optimised C. Check out the 'unsafe' keyword in the documentation.</p>
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